The Turtle Graphics tutorial is a learning and programming environment which provides an easy and motivating start into object-oriented programming. The tutorial uses a Java API of Turtle Graphics. The turtle moves inside a graphical window (playground) and shows its trace allowing the programmer to follow its movement.
The Java class library was implemented some years ago in the computer lab of the University of Bern by Dr. Aegidius Plüss. It has been continuously supported and expanded until these days. It may be downloaded and integrated into a local IDE Download aplu5.jar.
The library has also been ported to Python and is used world-wide for introductory courses in computer science and programming in many educational institutions. For more information consult: